Chris Priestman
I’m primarily a creative writer working on videogames. In the past I’ve worked as a journalist, conceptual marketer, and editor. I’m based in Bristol, UK. My interests include: videogames, architecture, internet culture, interactive stories, fashion, gender and sexuality, modern art, and saving the planet.
As a commercial writer, I’ve delivered successful integrated marketing campaigns for Blizzard, Capcom, Amazon Game Studios, Twitch, and ArenaNet. This includes video, social media, and editorial. I’ve written features for publications as a journalist for Edge Magazine, The Guardian, IGN, VICE, The Atlantic, Rolling Stone, Eurogamer, Kotaku, and many more.
I founded the videogame curation website Warp Door, and act as associate editor of the games and architecture zine Heterotopias. I’ve previously held editor positions at Kill Screen, PCGamesN, Indie Statik, and Indie Game Mag.
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